| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368236923702371237223732374 |
- <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-
- <HTML><HEAD><TITLE>Counter-Strike Manual</TITLE>
- <LINK
- title="global css" href="cssnet.css" type=text/css
- rel=stylesheet>
-
-
- </HEAD>
-
-
-
- <style>
-
- A.cnet
- {
- COLOR: blue
- }
- A.cnet:hover
- {
- COLOR: blue
- }
- A.cnet:unknown
- {
- COLOR: blue
- }
- A.cnet:link
- {
- COLOR: blue
- }
- .text
- {
- FONT-SIZE: 8pt;
- COLOR: black;
- FONT-FAMILY: verdana
- }
- A:link
- {
- COLOR: #000033;
- FONT-FAMILY: Arial;
- TEXT-DECORATION: none
- }
- A:visited
- {
- COLOR: #3C5060;
- FONT-FAMILY: Arial;
- TEXT-DECORATION: none
- }
- A:active
- {
- COLOR: #000033;
- FONT-FAMILY: Arial;
- TEXT-DECORATION: none
- }
- A:hover
- {
- FONT-FAMILY: Arial;
- TEXT-DECORATION: underline
- }
-
-
- BODY
- {
- PADDING-RIGHT: 0px;
- PADDING-LEFT: 0px;
- PADDING-BOTTOM: 0px;
- MARGIN: 0px;
- PADDING-TOP: 22px;
- FONT-FAMILY: Arial
- }
-
- .newshead
- {
- FONT-WEIGHT: bold;
- FONT-SIZE: 12pt;
- COLOR: #ada369;
- FONT-FAMILY: arial
- }
- .news
- {
- FONT-SIZE: 9pt;
- COLOR: #0F171A;
- FONT-FAMILY: Arial
- }
- .small
- {
- FONT-SIZE: 8pt;
- COLOR: black;
- FONT-FAMILY: verdana
- }
- .page_head
- {
- FONT-SIZE: 18pt;
- COLOR: #333c48;
- FONT-FAMILY: arial
- }
-
- .page_head2
- {
- FONT-SIZE: 25pt;
- COLOR: white;
- FONT-FAMILY: arial
- }
- </style>
-
-
-
-
- <BODY bgColor="#777777" leftMargin=0 topMargin=22 marginheight="0" marginwidth="0">
- <CENTER>
-
-
-
-
-
-
- <p>
-
-
-
-
-
-
- <center>
-
-
-
-
-
-
-
-
-
-
- <p>
-
-
-
-
- <table align="center" bgcolor="#1f2d45" width="750" cellspacing="0" cellpadding="5" border="0">
- <tr>
- <td><div class=page_head2>
- <b> Counter-Strike 1.5 Manual</b>
- </div></td>
- </tr>
- </table>
-
-
-
-
- <table align="center" bgcolor="#1f2d45" width="750" cellspacing="0" cellpadding="2" border="0">
- <tr>
- <td>
-
-
-
-
- <table align="center" bgcolor="#FFFFFF" width="100%" cellspacing="0" cellpadding="15" border="0">
- <tr>
- <td width="20%" valign=top><div class=news>
- <b>Official Site</b></a>
- <hr width="100%" align="left" noshade size="1" color="#11242d">
-
-
-
- <br>
- [ <b><a href="http://www.counter-strike.net/">Counter-strike.net</a></b> ]
- <br>
- The official web site, and home of Counter-Strike. Check here for the latest news from the team. Learn all <a href="http://www.counter-strike.net/about.html"><b>about</b></a> the game and read the <a href="http://www.counter-strike.net/faq.html"><b>FAQ</b></a>. <a href="http://www.counter-strike.net/downloads.html"><b>Download</b></a> the newest CS version. Discuss CS with other players at the official <a href="http://forums.counter-strike.net/"><b>forums</b></a>.
-
- <p>
- <hr width="100%" align="left" noshade size="1" color="#11242d">
- <p>
-
- <b><a href="http://csnation.counter-strike.net/">CSNation</a></b>
- <br>
- For the latest news in the CS community. Rze and the boys have all the news.
-
- <p>
-
- <b><a href="http://crossfire.counter-strike.net/">CS Crossfire</a></b>
- <br>
- Articles on a range of CS issues with comments by CS players.
-
- <p>
-
- <b><a href="http://enquirer.counter-strike.net/">CS National Enquirer</a></b>
- <br>
- CS news with a twist. You'll laugh, you'll cry.
-
-
- <p>
-
- <b><a href="http://art.counter-strike.net/">CS Art</a></b>
- <br>
- Player submitted art work. Scud works out the latest pieces of art.
-
- <p>
-
- <b><a href="http://bot.counter-strike.net/">Bots @ CS.net</a></b>
- <br>
- Single player bots to practice against. Featuring the best the community has to offer.
-
-
- <p>
-
- <b><a href="http://server.counter-strike.net/">Counter-Server</a></b>
- <br>
- Full CS server commands and variables. The complete server op source.
-
-
-
-
- <p>
-
- <b><a href="http://csradio.counter-strike.net/">CS Radio</a></b>
- <br>
- The boys at CS Radio have a weekly show dedicated to your favorite game.
-
-
-
-
- <p>
- <hr width="100%" align="left" noshade size="1" color="#11242d">
- <p>
-
-
-
-
-
- </div></td>
- <td width="%80">
-
- <div class=news>
-
-
-
-
- <p class="heading"><a name="Overview"><b>Overview</b></a>
- <hr width="100%" align="left" noshade size="1" color="#11242d">
-
-
-
-
-
- Counter-Strike is a modification (MOD) to Valve
- Software’s hit game Half-Life. It modifies the multiplayer aspects of
- Half-Life to provide the player with an experience that a trained
- counter-terrorist unit or terrorist unit might have. Players will join
- either a terrorist or a counter-terrorist force and play in one of the
- four types of scenarios. These are:
- <ul>
- <li>
- <b>Hostage Rescue</b>, where the counter-terrorists must
- rescue hostages.
- <li>
- <b>Bomb / Defuse</b>, where terrorists must plant a bomb in
- a critical area and counter-terrorists must defuse the bomb.</li>
- <li>
- <b>Escape</b>, where the terrorists must escape
- from the counter-terrorists.</li>
- <li>
- <b>Assassination</b>, Where the VIP must be
- escorted by the counter-terrorists to an escape point.</li>
- </ul>
- Weapons and other pieces of equipment are available at a
- cost, and players can earn money in a variety of different ways while
- playing the game. Players may also lose money for inappropriate actions.
- E.g. killing a hostage or a teammate.
- <p class="heading">
- <a name="GettingStarted">
- <b>Getting Started</b></a>
- <hr width="20%" align="left" noshade size="1" color="#11242d">
- After installing Counter-Strike, you will want to
- activate it through the Half-Life menu. To do this, choose ‘custom
- game’ from the initial Half-Life menu, then select Counter-Strike
- from the list that appears. Choose ‘activate’ and you should
- notice that the appearance of the menus has changed.
- The next thing you will want to do is familiarize
- yourself with the mapping of the game <a href="#Controls"><b>controls</b></a>
- on your keyboard/mouse. Choose ‘configuration-><a href="#Controls"><b>controls</b></a>’
- and look over the default keyboard configuration. To change any of the
- default mappings, double-click on the key/button field in the window.
- You will then be able to enter your desired key for that function. (A
- warning; if the new key/button was previously mapped to another
- function, you will need to select a new key for that function, as it
- will no longer have a key mapping).
- If you have no previous experience with Half-Life,
- it is strongly recommended that you play the excellent tutorial
- included with that game. See the ‘<a href="#Controls"><b>Controls</b></a>’
- section below for a description of what each game <a href="#Controls"><b>control</b></a>
- does.</p>
-
-
-
-
-
-
- <p class="heading"><a name="Scenarios"><br>
- <br>
- <b>The Scenarios</b></a>
- <hr width="20%" align="left" noshade size="1" color="#11242d">
- <b>Hostage Rescue</b><br>
- As a terrorist, your role in a hostage rescue level is to prevent
- counter-terrorists (CTs) from leading the hostages from where they are
- being held to the hostage rescue zone. Terrorists win hostage rescue
- rounds by eliminating the counter-terrorist force while preventing
- them from rescuing hostages.
- CTs win a round by finding the hostages and
- leading more than half of them to freedom. CTs can get the attention
- of a hostage by moving near him then pressing their ‘Use’ key (see
- <a href="#Controls"><b>Controls</b></a>, Use). The hostage will now
- follow the CT back to the rescue zone. If a CT wants the hostage to
- stop following, they need to press ‘Use’ again and the hostage
- will stay put. Sometimes when you have a group of hostages following
- you, they may block you into an area; you can push them out of the way
- by simply walking into them. CTs can also win a round by eliminating
- the terrorists.
- <p>
- <b>Bomb/Defuse</b><br>
- In a bomb/defuse map, the goal of the terrorist is to plant a C4 bomb
- in the designated area then prevent the CTs from defusing the bomb.
- Players must remember to stay well clear of the bomb when it explodes,
- as it has a large and deadly blast radius. The bomb is randomly
- assigned to a terrorist at the start of the round. Team members can
- identify the bomb carrier by the backpack they are wearing and the
- player with the bomb will see an icon on their Heads Up Display (see <a href="#HUD"><b>HUD</b></a>,
- bomb carrier). To plant the bomb, the carrier must be in the vicinity
- of the bombing target. While having the bomb as their currently
- selected item, the player must then press and hold their fire key (see
- <a href="#Controls"><b>Controls</b></a>, Fire) for three seconds for
- the bomb to be planted. The bomb will go off after a set period of
- time has passed (45 seconds by default). The level is won by the
- terrorists when the bomb explodes (maximum payoff) or if the CT team
- is eliminated (smaller payoff).
- CTs can win a defuse map in two ways: by defusing
- the bomb or by eliminating the Terrorists (if the Terrorists managed
- to plant the bomb before being eliminated, CTs must still defuse the
- bomb to win the round). To defuse the bomb, CTs must stand near the
- bomb, target it then press and hold their ‘use’ key until the bomb
- is defused. Buying a defuse kit will halve the time required to defuse
- a bomb.</p>
- <b>Escape<br>
- </b>The terrorist team starts out in a fortified location and must "escape" to one of the pre-defined escape points. The CT's must exterminate
- them before they can escape. The Terrorists win the round once 50% of the team has
- successfully escaped. They can also break into the armory to steal weapons,
- or just get out of there. The two teams will switch roles after every 8 rounds of play.
- Both sides can also win the scenario if they manage to wipe the
- opposition team out.</p>
- <b>Assassination</b><br>
- One member of the CT team will serve as the VIP. The object is to get the VIP safely to the pre-defined escape points. If he
- dies, the CT's lose the round. If he makes it safely, the CT's win.
- The VIP has a unique skin, only carries a knife and pistol, and has ample body armor. </p>
- The terrorist job is to assassinate the VIP, but
- with the other CT's guarding the VIP it is never an easy task.</p>
- Certain weapons cannot be purchased by each team in this gameplay
- scenario, and these will be grayed out on the weapon selection screen.</p>
- <p class="maintext"> </p>
- <p class="heading"><a name="Money"><b>Money</b></a>
- <hr width="20%" align="left" noshade size="1" color="#11242d">
- Various events in the course of a Counter-Strike
- game can earn you money (to a maximum of $16000) or cost you money. This
- money can be used to buy better equipment. The following is a summary of
- these events and their associated cost:
- <p class="maintext">
-
-
-
-
-
-
-
-
-
- <table border="1" cellPadding="3" cellSpacing="0" width="100%">
- <tbody>
- <tr>
- <td bgColor="#182130" vAlign="top" width="41%" class="text"><b>
- <p class="text"><font color="#ffffff">Action</b></p>
- </font>
- </td>
- <td bgColor="#182130" vAlign="top" width="59%" class="text"><b>
- <p class="text"><font color="#ffffff">Payoff / Fine</font></b></p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="41%" class="text">
- <p class="text">Rescuing a Hostage</p>
- </td>
- <td vAlign="top" width="59%" class="text">
- <p class="text">$1000 for individual, $150 for team mates
- (awarded at end of round)</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="41%" class="text">
- <p class="text">Kill a Hostage</p>
- </td>
- <td vAlign="top" width="59%" class="text">
- <p class="text">-$1500 for individual</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="41%" class="text">
- <p class="text">‘Use’ a Hostage</p>
- </td>
- <td vAlign="top" width="59%" class="text">
- <p class="text">$150 for individual, $100 for team mates</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="41%" class="text">
- <p class="text">Kill Opponent</p>
- </td>
- <td vAlign="top" width="59%" class="text">
- <p class="text">$300 for individual</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="41%" class="text">
- <p class="text">Kill Team Mate</p>
- </td>
- <td vAlign="top" width="59%" class="text">
- <p class="text">-$3300 for individual</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="41%" class="text">
- <p class="text">Terrorists Win by Bombing Target</p>
- </td>
- <td vAlign="top" width="59%" class="text">
- <p class="text">$2750 for team members</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="41%" class="text">
- <p class="text">Win by Elemination Hostage map</p>
- </td>
- <td vAlign="top" width="59%" class="text">
- <p class="text">$2000 for team members</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="41%" class="text">
- <p class="text">Win by Elemination Bomb map</p>
- </td>
- <td vAlign="top" width="59%" class="text">
- <p class="text">$2500 for team members</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="41%" class="text">
- <p class="text">CTs Defuse Bomb</p>
- </td>
- <td vAlign="top" width="59%" class="text">
- <p class="text">$2750 for team members</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="41%" class="text">
- <p class="text">CTs Win by Rescuing Hostages</p>
- </td>
- <td vAlign="top" width="59%" class="text">
- <p class="text">$2000 for team members + Hostage bonuses</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="41%" class="text">
- <p class="text">Surviving Hostage Bonus</p>
- </td>
- <td vAlign="top" width="59%" class="text">
- <p class="text">$150 per hostage for team members</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="41%" class="text">
- <p class="text">Hostages Rescued Bonus</p>
- </td>
- <td vAlign="top" width="59%" class="text">
- <p class="text">$250 per hostage for CT team members</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="41%" class="text">
- <p class="text">Either Team Loses Round</p>
- </td>
- <td vAlign="top" width="59%" class="text">
- <p class="text">$1400 for team members</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="41%" class="text">
- <p class="text">Either Team Loses over 2 Consecutive Rounds</p>
- </td>
- <td vAlign="top" width="59%" class="text">
- <p class="text">$1400 + $500 per round over 2 (to maximum
- $2900)<br>
- for team members</p>
- </td>
- </tr>
- </tbody>
- </table>
-
-
-
-
-
-
-
-
-
- <br>
- Money can be spent on weapons whenever the player is standing in a buy
- zone. This is indicated by the presence of the buy icon on the Heads Up
- Display (see <a href="#HUD"><b>HUD</b></a>
- below).
- <p class="maintext">
- <p class="heading"><a name="GameFlow"><b>Game Flow</b></a>
- <hr width="20%" align="left" noshade size="1" color="#182130">
- Prior to the round starting, there is a variable
- grace period (the server can change this, but it defaults to five
- seconds) during which players cannot move but may buy equipment and
- weapons. Each round of Counter-Strike lasts for five minutes. If neither
- team has won after this time the round is considered a win depending on
- the scenario:
- <blockquote>
- - <b>Hostage</b>: If after the round ends and
- there is at least 1 player left on both teams, and not all the
- hostages have been rescued then the game will be a win for the
- terrorists.<br>
- - <b>Bomb / Defuse</b>: If the round ends, with the bomb having not
- blown up a target, and there is still at least 1 player left on both
- sides the CT's will win. <br>
- - <b>Escape</b>: If the round ends, with at least 1 player alive on
- both teams, and less than 50% of the terrorists have escape, the CT's
- will win.<br>
- - <b>Assassination</b>: If the round ends, with players left on both
- teams and the VIP has not reached the escape point, the terrorists
- win. </p>
- </blockquote>
- When a player is killed during a round they will
- enter an observer mode until the next round. While in observer mode,
- they can fly around the level and watch the action. There are three
- types of observer modes. The first is ghost mode, where the player can
- freely fly around the level unobstructed by anything. The second is
- locked chasecam. While in locked chasecam you will be locked behind the
- player you are observing. The third is freelook chasecam, in this mode
- you can freely swing the camera around the player you are observing.
- While in the observer modes you can use the jump key (see <a href="#Controls"><b>Controls</b></a>,
- Jump) to switch between the three modes and the fire button (see <a href="#Controls"><b>Controls</b></a>,
- Fire) to switch from one player to the next. If a player joins into a
- game when a round is already in progress, they will be immediately
- placed into observer mode until the current round ends.
- <p class="maintext">
- <p class="heading"><a name="Controls">Controls</a>
- <hr width="20%" align="left" noshade size="1" color="#182130">
-
- The following is a list of he player controls, their default keyboard/mouse mapping and a description of what each does.<P>
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- <TABLE BORDER="1" CELLSPACING="0" CELLPADDING="2" WIDTH="100%">
- <TR><TD WIDTH="33%" VALIGN="TOP" BGCOLOR="#182130" class="text">
- <B><P><FONT COLOR="#FFFFFF">Function</FONT></B></TD>
- <TD WIDTH="33%" VALIGN="TOP" BGCOLOR="#182130" class="text">
- <B><P><FONT COLOR="#FFFFFF">Default Key Mapping</FONT></B></TD>
- <TD WIDTH="33%" VALIGN="TOP" BGCOLOR="#182130" class="text">
- <B><P><FONT COLOR="#FFFFFF">Notes</FONT></B></TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Buy Menu</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>B</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>The main point of entry for the buying menus</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Buy Equipment Menu (Optional)</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>O</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Takes you directly to the equipment purchase menu</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Buy Primary Ammo (Optional)</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>,</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Automatically buys a single clip of ammo for your primary weapon</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Buy Secondary Ammo (Optional)</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>.</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Automatically buys a single clip of ammo for your secondary weapon</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Select Team</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>M</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Change sides. You will die until next round starts</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Drop Current Weapon</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>T</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>You can only carry one primary and one secondary weapon. To pick up a better weapon from the battlefield, first drop your existing</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Standard Radio Messages</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>Z</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Brings up a list of radio commands. Press the corresponding number to utter the message</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Group Radio Messages</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>X</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Brings up a list of radio commands. Press the corresponding number to utter the message</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Report Radio Messages</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>C</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Brings up a list of radio commands. Press the corresponding number to utter the message</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Move Forward</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>W or UP ARROW</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Move Back</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>S or DOWN ARROW</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Turn Left</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>Mouse X AXIS or LEFT ARROW</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Unnecessary if using Mouse for looking</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Turn Right</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>Mouse X AXIS or RIGHT ARROW</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Unnecessary if using Mouse for looking</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Move Left (Strafe)</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>A</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Move Right (Strafe)</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>D</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Jump</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>SPACE</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Cycles through the three observer modes</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Duck</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>CTRL</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Swim Up</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>'</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Unnecessary if using Mouse</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Swim Down</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>/</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Unnecessary if using Mouse</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Look Up</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>Mouse X AXIS or PGUP</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Look Down</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>Mouse X AXIS or PGDN</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Look Straight Ahead</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>END</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Unnecessary if using Mouse</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Strafe Modifier</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>ALT</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Optional</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Mouse Look Modifier</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>;</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Unnecessary if using Mouse</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Keyboard Look Modifier</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>INS</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Unnecessary if using Mouse</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Fire</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>MOUSE BUTTON 1 or</P>
- <P>ENTER</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Fire Weapon, Throw Grenade, Plant C4, Will jump to next player in observer mode</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Special Weapon Function</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>MOUSE BUTTON 2 or \</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Invokes your weapons secondary function, i.e. burst fire, sniper scope etc</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Reload Weapon</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>R</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Tops up your clip…good idea before joining a firefight.</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Drop Current Weapon</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>G</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Drops the currently held weapon</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Use</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>E</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Press a button, get hostage to follow you, defuse bomb, etc</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Walk</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>SHIFT</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Move forward at slower, quieter pace (important for stealth)</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- Night vision goggles</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- N</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- Toggles the Night vision on/off (must be bought via equipment menu first)</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Flashlight</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>F</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Toggles your flash light on and off</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Spray Logo</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>T</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Pick logos in Customize Menu</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Menu Item 0</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>0</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Menu Item 1</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>1</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Menu Item 2</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>2</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Menu Item 3</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>3</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Menu Item 4</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>4</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Menu Item 5</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>5</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Menu Item 6</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>6</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Menu Item 7</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>7</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Menu Item 8</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>8</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Menu Item 9</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>9</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Previous Weapon</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>MOUSE WHEEL DOWN or [</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Next Weapon</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>MOUSE WHEEL UP or ]</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Last Used Weapon</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>Q</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Display Multiplayer Scores</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>TAB</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Shows scores, teams, wins, frags, status, bomb carrier etc</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Recap Mission Briefing</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>I</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Press Jump, Fire or Special Weapon function to make the mission briefing go away</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Chat Message</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>Y</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Broadcast message to all</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Team Chat Message</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>U</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Broadcast message to team</TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Take Screen Shot</TD>
- <TD WIDTH="33%" VALIGN="TOP" ALIGN="center" class="text">
- <P>F5</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- </TR>
- <TR><TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Quit</TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text"> </TD>
- <TD WIDTH="33%" VALIGN="TOP" class="text">
- <P>Not assigned by default</TD>
- </TR>
- </TABLE>
-
-
-
-
-
-
- <p>
-
-
-
-
- <a name="Weapons&Equipment"><b>Weapons &
- Equipment</b></a>
- <hr width="20%" align="left" noshade size="1" color="#182130">
- Weapons are divided into three categories: Primary
- (Rifles, Shotguns, Sub-Machine Guns and Machine Guns), Secondary
- (Handguns) and Melee (Knife). Equipment such as hand-grenades and
- defusing kits have their own category. Players may only carry one item
- at a time in each of these categories except equipment, which can have
- several items at once. Some weapons may also have a special action (see <a href="#Controls"><b>Controls</b></a>,
- Special Weapon Function); these are listed in the table below.</p>
- <b>Primary Weapons</b><br>
-
-
-
-
- <table border="1" cellPadding="2" cellSpacing="0" width="100%">
- <tbody>
- <tr>
- <td bgColor="#182130" vAlign="top" width="38%" class="text"><b>
- <p class="text"><font color="#ffffff">Name</font></b></p>
- </td>
- <td bgColor="#182130" vAlign="top" width="21%"><b>
- <p class="text"><font color="#ffffff">Cost</font></b></p>
- </td>
- <td bgColor="#182130" vAlign="top" width="41%"><b>
- <p class="text"><font color="#ffffff">Notes</font></b></p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%" class="text">
- <p class="text">Benneli M3 Super90</p>
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$1700</p>
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Shotgun</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%" class="text">
- <p class="text">Benneli XM1014</p>
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$3000</p>
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Full Auto Shotgun</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%" class="text">
- <p class="text">H&K MP5-Navy</p>
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$1500</p>
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Sub-Machine Gun</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%" class="text">
- <p class="text">Steyr Tactical</p>
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$1250</p>
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Machine Pistol</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%" class="text">
- <p class="text">FN P90</p>
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$2350</p>
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Sub-Machine Gun</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%" class="text">
- Ingram MAC-10
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$1400
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Sub-Machine Gun
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%" class="text">
- <font size="1" face="Verdana">H&K UMP</font>
- </td>
- <td vAlign="top" width="21%">
- <font size="1" face="Verdana">$1700</font>
- </td>
- <td vAlign="top" width="41%">
- <font size="1" face="Verdana">Sub-Machine Gun</font>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">AK-47</p>
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$2500</p>
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Available to Terrorists only</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">Colt M4A1 Carbine</p>
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$3100</p>
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Available to Counter-Terrorists only, use
- special function key to toggle silencer</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">Steyr AUG
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$3500
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Available to Counter-Terrorists only, use
- special function key to toggle scope
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">Sig SG-552 Commando</p>
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$3500</p>
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Use special function key to toggle scope</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">Steyr Scout</p>
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$2750</p>
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Sniper Rifle-use special function key to toggle
- scope</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">AI Arctic Warfare/Magnum</p>
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$4750</p>
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Sniper Rifle-use special function key to toggle
- scope</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">H&K G3/SG-1</p>
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$5000</p>
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Available to Terrorists only. Sniper Rifle- special function key to toggle
- scope</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <font size="1" face="Verdana">Sig SG-550 Sniper</font>
- </td>
- <td vAlign="top" width="21%">
- <font size="1" face="Verdana">$4200</font>
- </td>
- <td vAlign="top" width="41%">
- <font size="1" face="Verdana">Available to Counter-Terrorists only.
- Sniper Rifle- special function key to toggle
- scope</font>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">FN M249 Para</p>
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$5750</p>
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Full sized machine gun</p>
- </td>
- </tr>
- </tbody>
- </table>
- <p class="text"><b>Secondary Weapons</b><br>
- <table border="1" cellPadding="2" cellSpacing="0" width="100%">
- <tbody>
- <tr>
- <td bgColor="#182130" vAlign="top" width="38%"><b>
- <p class="text"><font color="#ffffff">Name</font></b></p>
- </td>
- <td bgColor="#182130" vAlign="top" width="21%"><b>
- <p class="text"><font color="#ffffff">Cost</font></b></p>
- </td>
- <td bgColor="#182130" vAlign="top" width="41%"><b>
- <p class="text"><font color="#ffffff">Notes</font></b></p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">H&K USP .45 Tactical</p>
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$500</p>
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Default CT weapon, , use
- special function key to toggle silencer</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">Glock 18 Select Fire</p>
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$400</p>
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Default Terrorist weapon. Special action key
- toggles between burst fire and semi-automatic</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">Desert Eagle .50 AE</p>
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$650</p>
- </td>
- <td vAlign="top" width="41%">
- <p class="text">High caliber Pistol</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">SIG P228</p>
- </td>
- <td vAlign="top" width="21%">
- <p class="text">$600</p>
- </td>
- <td vAlign="top" width="41%">
- <p class="text">Pistol</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <font face="Verdana" size="1"> Dual Beretta 96G</font>
- </td>
- <td vAlign="top" width="21%">
- <font face="Verdana" size="1">$1000</font>
- </td>
- <td vAlign="top" width="41%">
- <font face="Verdana" size="1">Dual Pistols</font>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <font face="Verdana" size="1">FN Five-Seven</font>
- </td>
- <td vAlign="top" width="21%">
- <font face="Verdana" size="1">$750</font>
- </td>
- <td vAlign="top" width="41%">
- <font face="Verdana" size="1">Pistol</font>
- </td>
- </tr>
- </tbody>
- </table>
- <p class="text"><b>Knife<br>
- </b>
- <div align="left">
- <table border="1" cellpadding="2" cellspacing="0" width="100%">
- <tr>
- <td width="219" bgcolor="#182130" class="text"><b><font color="#ffffff">Name</font></b></td>
- <td width="115" bgcolor="#182130" class="text"><b>Cost</b></td>
- <td width="238" bgcolor="#182130" class="text"><b>Notes</b></td>
- </tr>
- <tr>
- <td width="219" class="text">Knife</td>
- <td width="115" class="text">N/A</td>
- <td width="238" class="text">Everyone has the knife. Primary
- attack gives quick slashes, while a secondary attack will give a
- slow, but more powerful vicious stab. </td>
- </tr>
- </table>
- </div>
- <p class="text"><b>Equipment</b><br>
- <table border="1" cellPadding="2" cellSpacing="0" width="100%">
- <tbody>
- <tr>
- <td bgColor="#182130" vAlign="top" width="38%"><b>
- <p class="text"><font color="#ffffff">Name</font></b></p>
- </td>
- <td bgColor="#182130" vAlign="top" width="19%"><b>
- <p class="text"><font color="#ffffff">Cost</font></b></p>
- </td>
- <td bgColor="#182130" vAlign="top" width="43%"><b>
- <p class="text"><font color="#ffffff">Notes</font></b></p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">Kevlar vest</p>
- </td>
- <td vAlign="top" width="19%">
- <p class="text">$650</p>
- </td>
- <td vAlign="top" width="43%">
- <p class="text">Protects chest region</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">Kevlar vest and Helmet</p>
- </td>
- <td vAlign="top" width="19%">
- <p class="text">$1000</p>
- </td>
- <td vAlign="top" width="43%">
- <p class="text">Protects chest and head</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">Night vision goggles
- </td>
- <td vAlign="top" width="19%">
- <pre class="text">$1250</pre>
- </td>
- <td vAlign="top" width="43%">
- <p class="text">Enhances vision in darkness
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">Concussion Grenades</p>
- </td>
- <td vAlign="top" width="19%">
- <p class="text">$200</p>
- </td>
- <td vAlign="top" width="43%">
- <p class="text">i.e. Flashbang. Temporarily blinds everyone in
- the vicinity</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">HE Grenade</p>
- </td>
- <td vAlign="top" width="19%">
- <p class="text">$300</p>
- </td>
- <td vAlign="top" width="43%">
- <p class="text">Traditional Grenade</p>
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">Smoke grenades
- </td>
- <td vAlign="top" width="19%">
- <p class="text">$300
- </td>
- <td vAlign="top" width="43%">
- <p class="text">Releases a carpet of black smoke
- </td>
- </tr>
- <tr>
- <td vAlign="top" width="38%">
- <p class="text">Defuse Kit</p>
- </td>
- <td vAlign="top" width="19%">
- <p class="text">$200</p>
- </td>
- <td vAlign="top" width="43%">
- <p class="text">Available to Counter-Terrorists Only, On Bomb
- Maps Only</p>
- </td>
- </tr>
- </tbody>
- </table>
-
-
-
-
-
-
-
-
-
-
- <p class="heading"><a name="HUD"><b>Heads Up Display (HUD)</b></a>
- <hr width="20%" align="left" noshade size="1" color="#182130">
- <p class="text">Whilst playing you will always see the HUD. On the HUD
- you'll see:
- <b>TOP OF HUD - left to right</b>
- <blockquote>
- <b>Radar </b>- Useful for seeing the approximate
- location of your team mates. You will see five symbols on the radar:
- <ul>
- <li>
- A purple dot = Team mate.</li>
- <li>
- A red dot = Location of the VIP (Shown only to
- CT's in assassination scenarios) / Bomb carrier (Shown to only to
- terrorists in bomb / defuse scenarios).</li>
- <li>
- A T shape = Indicates your tame mate is a
- level <u>above</u> you.</li>
- <li>
- A upside down T shape = Indicates your team mate
- is a level <u>below</u> you.</li>
- <li>
- A yellow square = A team mate has activated a
- radio command.</li>
- </ul>
- <b>Weapon / equipment selection menu</b> - Will show
- the weapon you select. Upon selecting a weapon the menu will flash for
- only 5 seconds to show the weapon you select then disappear. Default
- keys for the weapons & equipment are:</p>
- <ul>
- <li>
- 1 - Primary weapon (Large guns)</li>
- <li>
- 2 - Secondary weapon (Pistols)</li>
- <li>
- 3 - Knife</li>
- <li>
- 4 - Grenades</li>
- <li>
- 5 - Bomb (Available only to the terrorist who
- carries the bomb in the bomb / defuse scenario)</li>
- </ul>
- <b>Flashlight</b> - All Counter-Strike players are
- equipped with a flashlight. Toggle it on and off by pressing the
- flashlight key (see <a href="#Controls"><b>Controls</b></a>,
- flashlight). When your flashlight is on other players will see the
- area surrounding you glowing brightly.</p>
- </blockquote>
- <b>BOTTOM OF HUD - left to Right</b></p>
- <blockquote>
- <b>Health Meter</b> - You will start a round with 100
- units of health, and die when your health reaches zero.</p>
- <b>Armor</b> <b>level </b>- Two types of armor can be
- purchased; a kevlar vest or a vest paired with a helmet. The helmet is
- moderately affective at reducing damage when hit in the head.</p>
- <b>Round Timer</b> - Counts down from 5 minutes (the
- server can change this, but it defaults to five minutes). A round ends
- when either the objective of the round has been completed, i.e. in
- Bomb / defuse scenarios the bomb has blown, or if all the players on a
- team have been eliminated. If the timer reaches zero with neither the
- objective being completed or all players on one team having been eliminated
- then, depending on the scenario one side will automatically win. (see <b><a href="#GameFlow">GameFlow</a></b>,
- list).</p>
- <b>Ammo Indicator</b> - Your current ammo count is
- displayed in the lower right hand area, under the cash display. Ammo
- is broken up into two separate counts: the number of shots in your
- clip, and the number in your inventory. When your clip is exhausted,
- it is automatically reloaded for you. If you would like to reload
- before your clip before it is empty press your reload key. (see <a href="#Controls"><b>Controls</b></a>,
- Reloading).</p>
- <b>Cash</b> - Your current account balance. Additions
- to the cash balance are briefly shown above the balance in green
- numbers. Fines and penalties are shown in red.</p>
- </blockquote>
- <b>MIDDLE LEFT OF HUD </b></p>
- Depending on your location you will not see all of these
- icons on the HUD. All these icons are colored green:</p>
- <blockquote>
- <b>Basket</b> (Buy Zone)- This means your in your 'buy
- zone'. Here pressing your buy key (default B) will give you access to
- the buy menu where you will be able to buy weapons, ammo, and
- equipment.</p>
- <b>R</b> (Hostage rescue Zone) - When a
- counter-terrorist is at the spot where hostages must be delivered,
- this icon will appear.</p>
- <b>V</b> (VIP escape point) - When a counter-terrorist
- or VIP is at the spot where the VIP must reach to escape, this icon
- will appear.</p>
- <b>E </b>(Terrorist escape point) - When a terrorist
- is at the spot where the terrorist can 'escape', this icon will
- appear.</p>
- <b>Bomb</b> - This will only be seen by a terrorist
- who is carrying the bomb in the bomb / defuse scenario. When the bomb
- carrier is within the bomb delivery zone, this icon will flash.</p>
- <b>Defuse kit</b> - The icon looking like a pair of
- wirecutters, will appear on the HUD of any CT player that has bought a
- Defuse Kit.</p>
- <b>Scoreboard</b> - Seen when pressing the score key
- (default key, tab). The scoreboard lists all the latest game
- statistics and player status. Information on the scorecard tells you
- who is dead or alive, who is carrying the bomb, player kills and
- deaths, latency and team scores.</p>
- </p>
- </blockquote>
- <p class="heading"><a name="Hints"><b>Hints</b></a>
- <hr width="20%" align="left" noshade size="1" color="#182130">
- <b>Sound, Pros and Cons</b><br>
- Stealth is vitally important in Counter-Strike. When a player runs at
- full tilt (which is the default), their footsteps can be heard. To
- prevent this, use the walk key (see <a href="#Controls"><b>Controls</b></a>,
- Walk) when trying to avoid detection. Also be wary of doors, ladders and
- elevators. These will often emit a sound that may give you or your
- enemies position away.
- <p>
- <b>Life is Precious</b><br>
- Counter-Strike strives for realism. Running into a firefight all gung-ho
- will generally get you killed. The player can only sustain a few bullet
- shots before dying, depending on the type of gun (ammunition actually)
- being shot with, and the condition and presence of kevlar. There are
- also one hit kills in CS. Most guns can kill a player in one shot if
- they connect with the head. Savvy CS players, will take cover as often
- as possible and use their surroundings to their advantage. Working with
- your teammates to bring the enemy down is encouraged and necessary to
- beat the other team. Keep in mind, you only get one life per round in
- CS. If you die, you will be put into Observer mode until the round is
- over.
- <p>
- <b>Know Your Gun</b><br>
- Counter-Strike has realistically modeled weaponry. If you run and fire
- at the same time, your accuracy will be horrible (changes with different
- guns), Standing still increases accuracy and crouching is even better.
- Also be aware of the guns recoil, holding down the trigger isn’t as
- effective as short quick bursts. It is also important to know that all
- the rifles can shoot through walls to some extent. The Para Machine Gun,
- and the Desert Eagle Pistol can as well.</p>
- <b>Map Voting System </b>(New to beta6.5)<br>
- There is now a way for players to vote for maps. Players can type 'listmaps' to see the maps available to vote on, and then they type
- 'votemap X' where X is the corresponding number of the map. Only
- after a certain number of players have voted for the map which one
- player has started a vote on, will the sever change map.</p>
- <blockquote>
- <i>Note: Server admins who want to add new maps must also
- add an entry into mapcycle.txt, that allows players to vote on any new maps.</i></p>
- </blockquote>
- </p>
- <p class="heading"><a name="AdvancedUsers"><b>Advanced users</b></a>
- <hr width="20%" align="left" noshade size="1" color="#182130">
- <b>Console Commands</b><br>
- These can be entered during the game by typing them in the console. The
- default key to bring down the console is <`>(the tilde key ~). The
- following is a list of all available Counter Strike specific console
- commands
- <blockquote>
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- <b>Server Options:</b><br>
- These types of commands are generally called CVARS. The following
- CVARS are only accessible by the server. To find the status of a CVAR,
- enter its name. To change it, enter its name, leave a space, and then
- enter the new value. Note: some of these do not take effect until the
- round restarts.
-
- <p>
- <font color="#182130"><b>mp_startmoney</b> (default 800)</font><br>
- Sets the amount of money players start with.
-
- <p>
- <font color="#182130"><b>mp_logdetail</b> (default 0)</font><br>
- Bitwise cvar to set the level of detail for logging attacks (bit 0: log enemy attacks, bit 1: log teammate attacks).
-
-
-
- <p>
- <font color="#182130"><b>mp_fadetoblack</b> (default 0)</font><br>
- When set to 1, player's screen fades to black for the remainder of the round when he dies
- (hud still works normally so player can chat and see the scores, etc.) Overrides mp_forcechasecam
-
- <p>
- <font color="#182130"><b>mp_buytime</b> (default 1.5)</font><br>
- Designate the desired amount of buy time for each round. Min buy time is .5 minutes. No max buy time.
-
-
-
- <p>
- <font color="#182130"><b>mp_winlimit</b> (default 0)</font><br>
- Will cycle the map after one team reaches this many wins.
-
- <p>
- <font color="#182130"><b>mp_limitteams </b>(default 2)</font><br>
- Maximum number of players that one team can have over the other. To
- entirely disable team limiting, set to 0.
-
- <p>
-
-
- <font color="#182130"><b>sv_restartround</b> (default 0 sec)<br>
- </font>Time until the game restarts fresh, or 0 to not restart. This
- will reset all frags, scores, weapons and money to default. Use this
- to coordinate clan matches.</p>
-
- <font color="#182130"><b>mp_autokick</b> (default 1)</font><br>
- Enable automatic team-killer banning and idle client kicking.</p>
-
- <font color="#182130"><b>mp_autoteambalance</b> (default 1)</font><br>
- Toggles auto balancing of teams.</p>
-
-
- <font color="#182130"><b>mp_chasecam</b> (default 0)</font><br>
- Limit observers to chase modes.</p>
-
-
-
-
-
-
- <font color="#182130"><b>mp_c4timer</b> (default 45 sec)</font><br>
- C4 timer duration. Minimum of 15, maximum of 90.</p>
-
-
- <font color="#182130"><b>mp_freezetime</b> (default 6 sec)</font><br>
- The length in seconds of the Freeze period at the beginning of rounds.
- Set to 0 to disable.</p>
-
- <font color="#182130"><b>mp_roundtime</b> (default 5 min)</font><br>
- Min round time is 1 min. Max round time is 9 min. Supports partial minutes (1.5 is 90 seconds).</p>
-
- <font color="#182130"><b>mp_friendlyfire</b> (default 0)</font><br>
- Set to 1 to enable friendly fire, 0 to disable.</p>
-
-
- <font color="#182130"><b>mp_timelimit</b> (default 0 min)</font><br>
- Period between map rotations.</p>
-
-
-
- <font color="#182130"><b>mp_maxrounds</b> (default 0)</font><br>
- Maximum number of rounds to be played on a map, leave at 0 to obey mp_timelimit.</p>
-
-
-
- <font color="#182130"><b>mp_footsteps</b> (default 1)</font><br>
- Set to 1 to enable footsteps, 0 to disable.</p>
-
- <font color="#182130"><b>mp_flashlight</b> (default 1)</font><br>
- Set to 1 to enable the use of flashlights, 0 to disable.</p>
-
-
-
-
-
- <font color="#182130"><b>mp_tkpunish</b> 0/1 </font><br>
- if set to 1, TK'ers will sit out next round<br>
- <br>
- <font color="#182130"><b>mp_hostagepenalty</b> X</font> <br>
- X = max. number of hostages you can kill before the server boots you out... setting this to 0 will shut off this command<br>
- <br>
- <font color="#182130"><b>mp_logmessages</b> 0/1 </font><br>
- used for server admins to spit out chat messages in their log files<br>
- <p>
- <font color="#182130"><b>mp_forcechasecam</b> 0/1/2<br></font><font color="#182130">
-
- When set to 2, not allowed to spectate anyone...player's view stays where the player dies. When set to 1 only allowed to spectate player's own team when player dies. Default 0.
-
- </font>
- <p>
-
- <hr width="20%" align="left" noshade size="1" color="#182130">
- <p>
-
-
-
-
-
-
-
- <b>Client Options:</b><br>
- Anyone can use these to alter their personal settings.
- <p>
-
- <font color="#182130"><b>cl_observercrosshair</b> (default 1)</font><br>
- Set to 1 to enable crosshairs in Observer mode, 0 to disable.</p>
-
- <font color="#182130"><b>cl_hidefrags</b> (default 1)</font><br>
- Set to 1 to hide all frag/death counts on the Scoreboard but your own,
- 0 to show.</p>
-
- <font color="#182130"><b>hud_centerid</b> (default 0)</font><br>
- Set to 1 to center auto-ID text on screen, 0 to have auto-ID text in
- the bottom left corner.</p>
-
- <font color="#182130"><b>lefthand</b> (default 1)</font><br>
- Set to 1 to use left hand, 0 to use right.</p>
-
- <font color="#182130"><b>max_shells</b> X</font>
- <br>
- X = maximum number of shells at one time<br>
- <br>
- <font color="#182130"><b>max_smokepuffs</b> X </font><br>
- X = max. number of smoke puffs at one time</p>
- <font color="#182130"><b>fastsprites</b> X </font><font color="#182130">
- </font><br>
- x = 0 : regular transparent smoke grenade sprites<br>
- x = 1 : simple transparent smoke grenade sprites (default)<br>
- x = 2 : VERY simple transparent smoke grenade sprites</p>
-
- <font color="#182130"><b>adjust_crosshair</b> </font><br>
- Each time you type this into the console your crosshair changes
- colour. There are 5 colours to choose from.</p>
-
- <font color="#182130"><b>con_color</b></font> <br>
- Change the colour of your HUD. Like con_color "256 256 256" numeric values can be found by
- looking in most paint packages.</p>
-
- <font color="#182130"><b>timeleft</b> </font> <br>
- Tells you how much time is left on the map</p>
-
- <font color="#182130"><b>setinfo vgui_menus</b> X</font> <font color="#182130"><br>
- </font>{X = 0 or 1, 0 disables VGUI menus, 1 enables VGUI menus}<br>
- (also available through the "Play CS" > "Customize" menu)<br>
-
- <br>
- <font color="#182130">*Note: If the buy weapon system malfunctions, disable the vgui<br>
- through the "Play CS" > "Customize" menu</font></p>
- Infokey settings. Type "setinfo" to check
- the status of all infokey settings. To change one, type "setinfo
- <keyname> <value>".
- <b>InfoKey Keynames</b>
- <font color="#182130">dm (default 1)</font><br>
- Set to 1 to display map briefings after loading new levels, 0 to
- disable.</p>
-
-
-
-
- <font color="#182130">ah (default 1)</font><br>
- Set to 1 to enable auto-help, 0 to disable. Auto-help gives the player
- hint messages throughout the game.</p>
- </p>
- </blockquote>
-
-
- <br>
- <b>Version History:</b><hr width="20%" align="left" noshade size="1" color="#182130">
- <p>
-
-
-
- v1.3<br>
- -----<br>
- [9.5.01]<br><br>
-
- Changes/Additions:<br>
- ------------------<br>
- - Multicast spectator added.<br>
- - Voice communication added.<br>
- - Added server chat to logging.<br>
- - Redesigned multiplayer scoreboard.<br>
- - CapsLock key is now bindable.<br>
- - Switching to Spectator is now logged.<br>
- - Changed minimum value for "mp_chattime" to 1 second<br>
- - Changed minimum value for "mp_buytime" to 0.25 (15 seconds)<br><br>
-
- New CVARS :<br>
- -----------<br>
- "mp_logdetail"<br>
- Bitwise cvar to set the level of detail for logging attacks.<br>
- Bit 0 - Log Enemy Attacks<br>
- Bit 1 - Log Teammate Attacks<br>
- default: 0<br>
- Usage:<br>
- "mp_logdetail 0" - Log no attacks<br>
- "mp_logdetail 1" - Log enemy attacks<br>
- "mp_logdetail 2" - Log teammate attacks<br>
- "mp_logdetail 3" - Log enemy AND teammate attacks<br><br>
-
- "mp_startmoney"<br>
- Sets the amount of starting money players may have.<br>
- maximum: 16000<br>
- minimum: 800<br>
- default: 800<br><br>
-
- Bug Fixes :<br>
- -----------<br>
- - Bunny hopping removed.<br>
- - Fixed banned.cfg problem with more than 1024 entries.<br>
- - Fixed screenshots overwriting each other.<br>
- - Buffer overflow exploit fixed.<br>
- - "condump", "cmdlist", and "cvarlist" only write out to the game directory.<br>
- - Fixed Spectator mode bug.<br>
- - Fixed hitbox issues.<br>
- - Fixed nightvision bug.v
- - Fixed "slot10" not working correctly.<br><br>
-
- v1.1<br>
- -----<br>
- [3.7.01]<br><br>
-
- Changes/Additions:<br>
- ------------------<br>
- - Added spectator mode -- allow_spectators (0/1)<br>
- - Terrorist bomb backpack re-added<br>
- - Upgraded player models to 512X512 textures<br>
- - Terrorist defuse kit pack re-added<br>
- - Made jumping while shooting more inaccurate<br>
- - Took out sniper crosshair when zoomed out<br>
- - AWP leg shots now non-lethal<br>
- - Swimming animation added to models<br>
- - Status bar text uses team colors<br>
- - All CS Strings localized to titles.txt<br>
- - Added option to take "end game" screenshot<br>
- - Length of MOTD increased to 1536<br>
- - Added cs_thunder, de_rotterdam, de_inferno, & de_dust2<br>
- - Upgraded de_dust de_cbble, de_aztec, cs_siege, de_vegas, & cs_italy<br>
- - Logic used to cycle the map has been changed. The map will cycle if<br>
- one of three conditions has been met: "mp_timelimit" has been met,<br>
- "mp_winlimit" rounds have been won by one of the teams, or "mp_maxrounds" <br>
- have been played.<br>
- - Fixed many cheats<br>
- - Changed logging format to meet the standars @:<br>
- http://www.hlstats.org/logs/<br>
- Several events have been added to the logs:<br>
- a) "Begin_Bomb_Defuse_Without_Kit"<br>
- b) "Begin_Bomb_Defuse_With_Kit"<br>
- c) "Spawned_With_The_Bomb"<br>
- d) "Dropped_The_Bomb"<br>
- e) "Got_The_Bomb"<br>
- f) "Became_VIP"<br>
- g) "Escaped_As_VIP"<br>
- h) "Round_Start"<br>
- i) "Round_End"<br><br>
-
-
- Bug Fixes:<br>
- ----------<br>
- - "Out of ammo" hint message fixed<br>
- - "Punished for tk" hint message fixed<br>
- - "Through floor" death animation fixed<br>
- <br>
-
- New/Changed CVARS:<br>
- ------------------<br><br>
-
- mp_playerid <br>
- Toggles what information players see in the status bar<br>
- 0 everyone: players see all names listed in the status bar (with appropriate<br>
- team colors)<br>
- 1 team only: players only see names for their teammates and hostages in the<br>
- status bar<br>
- 2 off: players do not see any names in the status bar (hostages included)<br>
- 0 is the default<br>
- <br>
-
- mp_fadetoblack (overrides mp_forcechasecam)<br>
- 0 nothing<br>
- 1 player's screen fades to black for the remainder of the round when he dies<br>
- (hud still works normally so player can chat and see the scores, etc.)<br>
- 0 is the default<br>
- <br>
-
- mp_forcechasecam<br>
- 0 free to spectate anyone when player dies<br>
- 1 only allowed to spectate player's own team when player dies<br>
- 2 not allowed to spectate anyone...player's view stays where the player dies<br>
- 0 is the default<br>
- <br>
-
- mp_buytime (float)<br>
- Can now designate the desired amount of buy time for each round<br>
- min buy time is .5 minutes<br>
- no max buy time<br>
- Example: mp_buytime 1.8 // 108 seconds of buy time<br>
- 1.5 min is the default (CS 1.0 buy time)<br>
-
- <br>
- mp_roundtime (float)<br>
- Changed to support partial minutes<br>
- min round time is 1 min<br>
- max round time is 9 min<br>
- Example: mp_roundtime 1.3 // 78 seconds<br>
- 5 min is the default (CS 1.0 round time)<br>
- <br>
-
- mp_winlimit<br>
- Will cycle the map after one team reaches this many wins <br>
- 0 is the default (no win limit)<br>
- <br>
-
- mp_timelimit (float)<br>
- Fixed to support 0 (no time limit)<br>
- Example: mp_timelimit 17.2 // 17 minutes 12 seconds<br>
- 0 is the default<br>
- <br>
-
- allow_spectators<br>
- 0 Do not allow spectators<br>
- 1 Allow spectators<br>
-
- <br><br>
-
-
- v1.0<br>
- -----<br>
- [11.8.00]<br>
- - added three new weapons:<br>
- (H&K UMP .45, FN Five-Seven, & SIG SG-550)<br>
- - redone player models<br>
- - incorporated Valve's model blending technology<br>
- - left beta stages<br>
- <br>
- <br>
-
- BETA 7.1<br>
- --------<br>
- [9.13.00]<br>
-
- - fixed de_vegas crashing<br>
- - tweaked burst fire accuracy system<br>
- - slightly improved vehicle code<br>
- - included missing skies (for cs_arabstreets, de_train)<br>
- - fixed mp_timelimit bug<br>
- - added APC to cs_siege<br>
- - new server variable, "mp_maxrounds X" {X = maximum number of rounds to be played on a map, if X = 0, then maps will rotate based on mp_timelimit}<br>
- - fixed crosshairs {They now expand regardless of lag}<br>
- - fixed player heights {Player's POV is now representative of the third person player model}<br>
- - fixed shotgun not showing up in VGUI menus in as_ maps for CTs<br>
- - included new death icon for headshots<br>
- <br>
- <br>
-
- BETA 7.0<br>
- --------<br>
- [8.26.00]<br>
-
- - added dual Berettas<br>
- - added redone Knife Model (added a secondary attack mode for knife)<br>
- - fully implemented VGUI<br>
- - added new player model (Seal Team 6)<br>
- - added several new player animations<br>
- - fixed locked chasecam<br>
- - gave VIP a USP<br>
- - added cs_office, as_highrise, cs_arabstreets, de_foption & de_vegas<br>
- - fixed many bugs & exploits<br>
- - added driveable vehicle support<br>
- - added driveable vehicle test map de_jeepathon2000<br>
-
- <br>
- <br>
-
-
- BETA 6.6<br>
- --------<br>
- [6.22.00]<br>
-
- - added new command 'timeleft'<br>
- - fixed stalled connection bug<br>
- - new sniper crosshair<br>
- - fixes "laggy rifle firing"<br>
- - fixed many cheats<br>
- - updated cs_estate<br>
- <br>
- <br>
-
-
- BETA 6.5<br>
- --------<br>
- [6.8.00]<br>
-
- - Integrates Valve's rewrite of the HL networking system<br>
- - Added Smoke Grenade<br>
- - Added "Gorilla Warface" player model<br>
- - Redone models for .45 USP, M3, SG-552, and Colt M4A1 <br>
- - Added more realistic smoke f/x, and shell ejection<br>
- - Added Valve's Chasecam modes (roam, free, and locked)<br>
- - Integrates Nighthawk's Model Bounds Checker algorithm<br>
- - Added as_forest.bsp, de_cbble.bsp, de_aztec.bsp, as_tundra.bsp, cs_italy, es_trinity, cs_estate<br>
- - Added map voting system<br>
- - Updated maps<br>
-
- <br>
- <br>
-
-
- BETA 6.1<br>
- [server side only]<br>
- --------<br>
- [3.24.00]<br>
- - off center shooting fixed<br>
- - greatly improved nightvision<br>
- - can buy nightvision using the 'buyequip' command<br>
- - ammo bugs fixed<br>
- - 120 round limit for the mp5 and tmp<br>
- - prisoners are notified when someone escapes<br>
- - draw games eliminated, now scenario specific<br>
- - new TK 1 round "time-out" penalty <br>
- <br><br>
-
- BETA 6.0<br>
- --------<br>
- [3.10.00]<br>
-
- - added MAC-10 weapon<br>
- - added Steyr Aug weapon<br>
- - added new gametype: Assassination (as_x)<br>
- - added new gametype: Escape (es_x)<br>
- - added right and left handed weapons<br>
- - added new radar tracking for teammates<br>
- - re-added Night Vision Goggles<br>
- - added new Terrorist Snow player model<br>
- - added new CT French GIGN player model<br>
- - tweaked player speeds / acceleration<br>
- - added new radio commands<br>
- - redone mp5 model / animations<br>
- - added maps de_fang, es_jail, es_frantic,<br>
- as_oilrig, as_riverside, cs_747<br>
- - updated previous maps<br>
-
- <br><br>
-
-
- BETA 5.2<br>
- --------<br>
- [1.10.00]<br>
-
- - Fixed crashing bugs <br>
- - Implemented a new lower bandwidth chasecam<br>
- - Prevented players from changing name when they're dead<br>
- - Fixed scoreboard not showing 20 players<br>
- - Show scoreboard at the end of the map rotation<br>
- <br><br>
-
-
- BETA 5.0<br>
- --------<br>
- [12.23.99]<br>
-
- New Content:<br>
- - Added Benelli XM 1014 fully automatic shotgun<br>
- - New Hostage model and two new skins.<br>
- - SAS model added as a selectable CT<br>
- - Added maps cs_backalley and de_train<br>
- - Updated maps cs_station, de_nuke, de_dust, and de_prodigy<br>
- - New icons for HUD (money, weapons, armor, timer, C4, defuse Kit, scoreboard)<br>
- - Added buy zones, reload zones, hostage, and bomb target zones to HUD.<br>
- - an extensive help manual located at \half-life\cstrike\manual\index.htm.<br>
- - Verbose Auto-help<br>
- - added auto-id<br>
- <br>
- Gameplay Changes:<br>
- - C4 is now an equipment item in slot 5 (to plant, select then hold down fire)<br>
- - C4 can only be planted in bomb delivery zone<br>
- - To defuse a bomb Counter Terrorists must target C4, press and hold the USE key<br>
- - CTs can defuse C4 without a defuse kit in 10 seconds<br>
- - CTs can defuse C4 with a defuse kit in 5 seconds <br>
- - A progress meter is added showing CTs their progress defusing a bomb<br>
- - A progress meter is added showing Ts their progress planting a bomb (this takes 3 seconds)<br>
- - Defuse kit now an item which can be purchased - Nobody starts with a defuse kit<br>
- - Defusing bomb wins round for Counter Terrorists<br>
- - C4 can be dropped for other teammates<br>
- - Hostages are automatically rescued at hostage rescue zones<br>
- - Counter Terrorist and Terrorist teams are now labeled<br>
- - Individual frags can be toggled on or off<br>
- - Ghosts can be made visible to other ghosts (client defined)<br>
- - Pre-Round grace timer standard setting 6 seconds (server defined)<br>
- - Three observer modes: classic ghost, locked chasecam and freelook chasecam ( press jump to toggle)<br>
- - Auto-find teammate in observer mode (primary fire)<br>
- - New radio messages and organization of radio keys (standard, group and report messages)<br>
- - Can hear other players reloading<br>
- - Mission briefing added to maps (can also be invoked during round)<br>
- <br><br>
-
-
- BETA 4.1<br>
- --------<br>
- [12.1.99]<br>
-
- [server side only release]<br>
- -team chat while dead works<br>
- -icon mixup for bomb/defuser fixed<br>
- -slightly less money given to losers<br>
- -allow Ts to pick up C4 if it's not planted in the proper spot (crouch)<br>
- -default C4 timer to 35 seconds<br>
- -toned down P228<br>
- -prevent players from buying stuff when they're dead by using aliases<br>
- -accuracies tweaked<br>
-
- <br><br>
-
- BETA 4.0<br>
- --------<br>
- [11.5.99]<br>
-
- - Added Sig P228 pistol, and Steyr Scout sniper rifle<br>
- - Added new gameplay scenario involving C4 bombs<br>
- - tweaked firing system for all guns<br>
- - added High-Explosive (HE) grenades<br>
- - modified hostage rescue scenario (rescuing 50% of the hostages will result in a CT win)<br>
- - modified kick vote system (only 65% of a team is needed to kick vote someone off)<br>
- - loose guns are removed at the start of a round. (no more gun running)<br>
- - loser bonuses are increased to allow the losing team to stand a fighting chance<br>
- - altered money bonuses for rescuing hostages :<br>
- - added cs_station, de_nuke, de_dust, de_prodigy<br>
- - modified cs_ship, cs_siege, cs_docks, cs_tire, cs_facility<br>
- - automatic flashbang .wav added back<br>
- - new, closer rescue points added to cs_ship, cs_siege, cs_tire<br>
- - new ammo system, primary and secondary (less mind boggling)<br>
- <br><br>
-
-
- BETA 3.1<br>
- --------<br>
- [9.16.99]<br>
-
- - Bullet penetration bug fixed<br>
- - Radio .wav's now have lower volume<br>
- - Removed automatic .wav's (death, flashbang)<br>
- - fixed MRAD_ENEMYSPOTTED error<br>
- - Disorientation system changed<br>
- - Added "ignoreradio" command to only ignore .wav's<br>
- - Flashbang Shrapnel altered<br>
-
- <br><br>
-
- BETA 3.0<br>
- --------<br>
- [9.14.99]<br>
-
- - Added a knife weapon for those last resort situations<br>
- - Added a kevlar+helmet combination<br>
- - *GREATLY* improved hostage path AI<br>
- - Added concussion grenades which shoot out shrapnel as well as a bright flash<br>
- - Added a new weapon, the Fabrique Nationale P90 submachine gun<br>
- - Added a radio system<br>
- - Modified the scoreboard<br>
- - modified the shotgun<br>
- <br><br>
-
-
- BETA 2.1<br>
- --------<br>
- [8.17.99]<br>
-
- - added new vesion of cs_assault (compatible w/ hlserver.exe)<br>
- - added scientist model for hlserver.exe<br>
- - added assault's proper sky<br>
- - fixed telefragging (cs_alley will no longer telefrag)<br>
- - fixed dropweapon<br>
- - fixed those spurious 'player joined' messages<br>
- - changed Ak-47 price<br>
- <br><br>
-
-
- BETA 2.0<br>
- --------<br>
- [8.13.99]<br>
-
- NEW Features :<br>
- - Three new guns added : {Sig SG-552 Commando , AK-47 , Desert Eagle}<br>
- - Added silencers to the USP .45 Tactical and the Colt M4A1<br>
- - Added a round timer which shows how much time is left in the round<br>
- - Added team scores which shows how many rounds a team has won<br>
- - Added Night Vision Goggles<br>
- - Added new entity for mappers to use (info_hostage_rescue)<br>
- - Optimized all the models for lower r_speeds!<br>
- - Ability to assign keys to all of the commands from the controls menu <br>
- (courtesy of cannelbrae of Gunman project)<br>
-
- <br><br>
-
- BETA 1.2<br>
- --------<br>
- [7.20.99]<br>
-
- - 5 second "molasses period" at the start of all rounds to dissuade rushing tactics <br>
- - kick option added<br>
- - Refined the prices for some of the gunS<br>
- - made the kevlar MUCH more effective (it now covers people's arms) <br>
- - made jumping and shooting MUCH more inaccurate for all the guns<br>
- - added a $16,000 salary cap <br>
- - tweaked the bonus money awards. <br>
- - tweaked the flashbangs effectiveness<br>
-
- <br><br>
-
- BETA 1.1<br>
- --------<br>
- [6.27.99]<br>
-
- - greatly improved server stability, crashes should be eliminated<br>
- - primary servers will now work with CS<br>
- - fixed the ammo and armour reset bugs<br>
- - balanced the economic system a bit<br>
- - added new firing mode for the glock18<br>
- - enabled 'mp_friendlyfire' command for server admins<br>
- - fixed map rotation<br>
- - adds two new maps: cs_assault & cs_desert<br>
- - cs_siege fixes<br>
- - cs_wpndepot fixes<br>
- <br><br>
-
-
- BETA 1.0<br>
- --------<br>
- [6.19.99]<br>
- Features :<br>
-
- - weapons: usp, glock, shotgun, m4a1, mp5 navy, TMP, awp, G3/SG-1 & FN M249 PARA <br>
- - hostage rescue scenario<br>
- - custom maps: cs_siege, cs_mansion, cs_wpndepot, cs_prison<br>
-
-
-
-
-
-
-
- <br><br><br><br>
-
-
-
- <p class="heading"><a name="Credits"><b>Special Thanks</b></a>
- <hr width="20%" align="left" noshade size="1" color="#182130">
-
- SAS, Oddjob; Mr. Grim; and Dallas Frank of the A-Team; Michael Thomas Gihl; Hyperboy; Brent Bussey; Valve Software; Art Min; Gabe Newell; Yahn Bernier; Erik Johnston; g0@t; Stikky, Drilla & Adrian @ Gameplay; Razoredge; Little Rizzuh; Redm; BizzyBlaster; D0gzilla; Chris Mair; Barking Dog Studios; Mutated Jellyfish; Darkman; Justin Bunnell; Hal; Tactic; Bigfoot; Jason "Malhavoc" Nugent; Jcal; Redwood; Gary Aardnt; everyone @ Stomped.com; Leon Hartwig; Arcticom's Fro; shirow; Geronimo; John Jensen; @sspennies; Eyeburn; all the server admins who have helped us test .dll's; RzE; all the CS mappers and texture artists.
- </p>
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- </div>
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- </td>
- </tr>
- </table>
-
-
-
-
-
-
-
-
- </td>
- </tr>
- </table>
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- <table align="center" bgcolor="#1f2d45" width="750" cellspacing="0" cellpadding="0" border="0">
- <tr>
- <td><font size=1>.</font></td>
- </tr>
- </table>
-
- <font face="arial" size="1">
- © 2001 : Counter-Strike -- [manual by <A HREF="mailto:cliffe@counter-strike.net">Cliffe</A> & SAS]
- </font>
- <p>
-
- </CENTER></BODY></HTML>
|