1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556 |
- // Command Menu definition
- //
- // Basic Format:
- // "<Bound Key>" "<Button Text>" "<Command sent to server>"
- //
- //
- //
- //
- // Buttons can also open up submenus, as follows:
- // {
- // "Some More Options",
- // {
- // ...
- // }
- // }
- //
- //
- // Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved
- // around or deleted.
- //
- //
- // Limitations:
- // Maximum of 50 menus.
- // Maximum of 100 buttons per menu.
-
- //--------------------------------------------------------
- // Everything below here is editable
-
- "6" "#Valve_Close" "spec_menu 0"
-
- "5" "#Valve_Help" "spec_help"
-
- "4" "#Valve_Settings"
- {
- TOGGLE "true" "6" "#Valve_Chat_Messages" "hud_saytext"
-
- TOGGLE "true" "5" "#Valve_Show_Status" "spec_drawstatus"
-
- TOGGLE "true" "4" "#Valve_View_Cone" "spec_drawcone"
-
- TOGGLE "true" "3" "#Valve_Player_Names" "spec_drawnames"
- }
-
- TOGGLE "false" "3" "#Valve_PIP" "spec_mode -1 -1"
- TOGGLE "true" "2" "#Valve_Auto_Director" "spec_autodirector"
-
- TOGGLE "false" "1" "#Valve_Show_Scores" "togglescores"
-
- // Here are the rest of the buttons and submenus
- // You can change these safely if you want.
-
-
-
-
-
|