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spectatormenu.txt 1.1KB

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  1. // Command Menu definition
  2. //
  3. // Basic Format:
  4. // "<Bound Key>" "<Button Text>" "<Command sent to server>"
  5. //
  6. //
  7. //
  8. //
  9. // Buttons can also open up submenus, as follows:
  10. // {
  11. // "Some More Options",
  12. // {
  13. // ...
  14. // }
  15. // }
  16. //
  17. //
  18. // Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved
  19. // around or deleted.
  20. //
  21. //
  22. // Limitations:
  23. // Maximum of 50 menus.
  24. // Maximum of 100 buttons per menu.
  25. //--------------------------------------------------------
  26. // Everything below here is editable
  27. "7" "#Cstrike_BuyPresetSpectator" "buy_preset_edit"
  28. "6" "#Valve_Close" "spec_menu 0"
  29. "5" "#Valve_Help" "spec_help"
  30. "4" "#Valve_Settings"
  31. {
  32. TOGGLE "true" "6" "#Valve_Chat_Messages" "hud_saytext"
  33. TOGGLE "true" "5" "#Valve_Show_Status" "spec_drawstatus"
  34. TOGGLE "true" "4" "#Valve_View_Cone" "spec_drawcone"
  35. TOGGLE "true" "3" "#Valve_Player_Names" "spec_drawnames"
  36. }
  37. TOGGLE "false" "3" "#Valve_PIP" "spec_mode -1 -1"
  38. TOGGLE "true" "2" "#Valve_Auto_Director" "spec_autodirector"
  39. TOGGLE "false" "1" "#Valve_Show_Scores" "togglescores"
  40. // Here are the rest of the buttons and submenus
  41. // You can change these safely if you want.