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- // Command Menu definition
- //
- // Basic Format:
- // "<Bound Key>" "<Button Text>" "<Command sent to server>"
- //
- //
- //
- //
- // Buttons can also open up submenus, as follows:
- // {
- // "Some More Options",
- // {
- // ...
- // }
- // }
- //
- //
- // Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved
- // around or deleted.
- //
- //
- // Limitations:
- // Maximum of 40 menus.
- // Maximum of 100 buttons per menu.
-
- //--------------------------------------------------------
- // Everything below here is editable
-
- "1" "Bot Menu LOCAL"
- {
- "1" "Bot Management"
- {
- "1" "Kill all Bots" "bot_kill"
- "2" "Kick all Bots" "bot_kick"
- "3" "Stop ALL Bots"
- {
- "1" "Freeze All Bots" "bot_stop 1"
- "2" "Un-Freeze All Bots" "bot_stop 0"
- }
- "4" "Radio Chatter"
- {
- "1" "Off" "bot_chatter off"
- "2" "Standard Radio" "bot_chatter radio"
- "3" "Minimal" "bot_chatter minimal"
- "4" "Normal" "bot_chatter normal"
- }
- }
- "2" "Bot Numbers"
- {
- "1" "Quick add Bot" "bot_add"
- "2" "Add a specific Bot"
- {
- "1" "Add Terrorist" "bot_add_t"
- "2" "Add Counter-Terrorist" "bot_add_ct"
- }
- "3" "Bot join Team"
- {
- "1" "Terrorist" "bot_join_team t"
- "2" "Counter-Terrorist" "bot_join_team ct"
- "3" "Either" "bot_join_team any"
- }
- "4" "Bot Quota"
- {
- "1" "3 Bots" "bot_quota 3"
- "2" "5 Bots" "bot_quota 5"
- "3" "8 Bots" "bot_quota 8"
- "4" "10 Bots" "bot_quota 10"
- "5" "12 Bots" "bot_quota 12"
- "6" "15 Bots" "bot_quota 15"
- }
- }
- "3" "Bot Settings"
- {
- "1" "Difficulty"
- {
- "1" "Easy" "bot_difficulty 0"
- "2" "Normal" "bot_difficulty 1"
- "3" "Hard" "bot_difficulty 2"
- "4" "Expert" "bot_difficulty 3"
- }
- "2" "Map Objectives"
- {
- "1" "Bots Complete Objectives" "bot_defer_to_human 0"
- "2" "Humans Complete Objectives""bot_defer_to_human 1"
- }
- "3" "Weapon Mode"
- {
- "1" "Knives Only" "bot_knives_only 1"
- "2" "Pistols Only" "bot_pistols_only 1"
- "3" "Snipers Only" "bot_snipers_only 1"
- "4" "All Weapons" "bot_all_weapons 1"
- }
- "4" "Weapon Restrictions"
- {
- "1" "Grenades"
- {
- "1" "Allow" "bot_allow_grenades 1"
- "2" "Restrict" "bot_allow_grenades 0"
- }
- "2" "Machine Guns"
- {
- "1" "Allow" "bot_allow_machine_guns 1"
- "2" "Restrict" "bot_allow_machine_guns 0"
- }
- "3" "Pistols"
- {
- "1" "Allow" "bot_allow_pistols 1"
- "2" "Restrict" "bot_allow_pistols 0"
- }
- "4" "Rifles"
- {
- "1" "Allow" "bot_allow_rifles 1"
- "2" "Restrict" "bot_allow_rifles 0"
- }
- "5" "Shield"
- {
- "1" "Allow" "bot_allow_shield 1"
- "2" "Restrict" "bot_allow_shield 0"
- }
- "6" "Shotguns"
- {
- "1" "Allow" "bot_allow_shotguns 1"
- "2" "Restrict" "bot_allow_shotguns 0"
- }
- "7" "Snipers"
- {
- "1" "Allow" "bot_allow_snipers 1"
- "2" "Restrict" "bot_allow_snipers 0"
- }
- "8" "Sub-Machine Guns"
- {
- "1" "Allow" "bot_allow_sub_machine_guns 1"
- "2" "Restrict" "bot_allow_sub_machine_guns 0"
- }
- }
- }
- }
- "2" "Bot Menu Remote"
- {
- "1" "RCON LOGON" "rcon_password yourpassword"
- "2" "Bot Management"
- {
- "1" "Kill all Bots" "rcon bot_kill"
- "2" "Kick all Bots" "rcon bot_kick"
- "3" "Stop ALL Bots"
- {
- "1" "Freeze All Bots" "rcon bot_stop 1"
- "2" "Un-Freeze All Bots" "rcon bot_stop 0"
- }
- "4" "Radio Chatter"
- {
- "1" "Off" "rcon bot_chatter off"
- "2" "Standard Radio" "rcon bot_chatter radio"
- "3" "Minimal" "rcon bot_chatter minimal"
- "4" "Normal" "rcon bot_chatter normal"
- }
- }
- "3" "Bot Numbers"
- {
- "1" "Quick add Bot" "rcon bot_add"
- "2" "Add a specific Bot"
- {
- "1" "Add Terrorist" "rcon bot_add_t"
- "2" "Add Counter-Terrorist" "rcon bot_add_ct"
- }
- "3" "Bot join Team"
- {
- "1" "Terrorist" "rcon bot_join_team t"
- "2" "Counter-Terrorist" "rcon bot_join_team ct"
- "3" "Either" "rcon bot_join_team any"
- }
- "4" "Bot Quota"
- {
- "1" "3 Bots" "rcon bot_quota 3"
- "2" "5 Bots" "rcon bot_quota 5"
- "3" "8 Bots" "rcon bot_quota 8"
- "4" "10 Bots" "rcon bot_quota 10"
- "5" "12 Bots" "rcon bot_quota 12"
- "6" "15 Bots" "rcon bot_quota 15"
- }
- }
- "4" "Bot Settings"
- {
- "1" "Difficulty"
- {
- "1" "Easy" "rcon bot_difficulty 0"
- "2" "Normal" "rcon bot_difficulty 1"
- "3" "Hard" "rcon bot_difficulty 2"
- "4" "Expert" "rcon bot_difficulty 3"
- }
- "2" "Map Objectives"
- {
- "1" "Bots Complete Objectives" "rcon bot_defer_to_human 0"
- "2" "Humans Complete Objectives""rcon bot_defer_to_human 1"
- }
- "3" "Weapon Mode"
- {
- "1" "Knives Only" "rcon bot_knives_only 1"
- "2" "Pistols Only" "rcon bot_pistols_only 1"
- "3" "Snipers Only" "rcon bot_snipers_only 1"
- "4" "All Weapons" "rcon bot_all_weapons 1"
- }
- "4" "Weapon Restrictions"
- {
- "1" "Grenades"
- {
- "1" "Allow" "rcon bot_allow_grenades 1"
- "2" "Restrict" "rcon bot_allow_grenades 0"
- }
- "2" "Machine Guns"
- {
- "1" "Allow" "rcon bot_allow_machine_guns 1"
- "2" "Restrict" "rcon bot_allow_machine_guns 0"
- }
- "3" "Pistols"
- {
- "1" "Allow" "rcon bot_allow_pistols 1"
- "2" "Restrict" "rcon bot_allow_pistols 0"
- }
- "4" "Rifles"
- {
- "1" "Allow" "rcon bot_allow_rifles 1"
- "2" "Restrict" "rcon bot_allow_rifles 0"
- }
- "5" "Shield"
- {
- "1" "Allow" "rcon bot_allow_shield 1"
- "2" "Restrict" "rcon bot_allow_shield 0"
- }
- "6" "Shotguns"
- {
- "1" "Allow" "rcon bot_allow_shotguns 1"
- "2" "Restrict" "rcon bot_allow_shotguns 0"
- }
- "7" "Snipers"
- {
- "1" "Allow" "rcon bot_allow_snipers 1"
- "2" "Restrict" "rcon bot_allow_snipers 0"
- }
- "8" "Sub-Machine Guns"
- {
- "1" "Allow" "rcon bot_allow_sub_machine_guns 1"
- "2" "Restrict" "rcon bot_allow_sub_machine_guns 0"
- }
- }
- }
- }
- "3" "#Cstrike_HELP"
- {
- CUSTOM "1" "#Cstrike_Map_Desc" "!MAPBRIEFING"
- "2" "#Cstrike_Time_Left" "timeleft"
- "3" "#Cstrike_Adjust_Crosshair" "adjust_crosshair"
- "4" "#Cstrike_Use_Left_Hand" "cl_righthand 0"
- "5" "#Cstrike_Use_Right_Hand" "cl_righthand 1"
- }
-
-
- "4" "#Cstrike_CHANGE_TEAM" "chooseteam"
-
- // Here are the rest of the buttons and submenus
- // You can change these safely if you want.
- "5" "#Cstrike_TEAM_MESSAGE"
- {
- // Map Specific
-
- MAP cs_siege "1" "#Cstrike_Map_Siege"
- {
- "1" "#Cstrike_take_underground" "say_team Take the underground!"
- "2" "#Cstrike_enemy_garage" "say_team Enemy in parking garage!"
- "3" "#Cstrike_rush_hostage_room" "say_team Rush the hostage room!"
- "4" "#Cstrike_snipers_watch_out" "say_team Snipers! Watch out!"
- "5" "#Cstrike_take_upper_route" "say_team Take the upper route!"
- }
-
- MAP de_train "1" "#Cstrike_train"
- {
- "1" "#Cstrike_rush_trainyard" "say_team Rush the trainyard bomb site!"
- "2" "#Cstrike_rush_enclosed" "say_team Rush the enclosed bomb site!"
- "3" "#Cstrike_flank_them" "say_team Flank them!"
- "4" "#Cstrike_bomb_site_secure" "say_team Bomb site secure!"
- "5" "#Cstrike_lend_me_blaster" "say_team Lend me your blaster!"
- }
-
- MAP de_vertigo "1" "#Cstrike_vertigo"
- {
- "1" "#Cstrike_rush_upper_level" "say_team Rush the upper level!"
- "2" "#Cstrike_rush_lower_level" "say_team Rush the lower level!"
- "3" "#Cstrike_flank_them" "say_team Flank them!"
- "4" "#Cstrike_snipers_watch_out" "say_team Snipers! Watch out!"
- "5" "#Cstrike_bomb_site_secure" "say_team Bomb site secure"
- }
-
- MAP de_prodigy "1" "#Cstrike_prodigy"
- {
- "1" "#Cstrike_rush_to_pipes" "say_team Rush to the pipes bomb site!"
- "2" "#Cstrike_rush_to_lab" "say_team Rush to the lab!"
- "3" "#Cstrike_take_the hallway" "say_team Take the hallway!"
- "4" "#Cstrike_flank_them" "say_team Flank them!"
- "5" "#Cstrike_take_the_apc" "say_team Take the APC route!"
- }
-
- MAP de_aztec "1" "#Cstrike_aztec"
- {
- "1" "#Cstrike_take_bridge" "say_team Take the bridge!"
- "2" "#Cstrike_enemy_at_bomb_site" "say_team Narby, enemy at bomb site!"
- "3" "#Cstrike_rush_to_bomb_site" "say_team Rush to the bomb site!"
- "4" "#Cstrike_bomb_site_secure" "say_team Bomb site secure!"
- "5" "#Cstrike_take_water_route" "say_team Take the water route!"
- }
-
- MAP de_inferno "1" "#Cstrike_inferno"
- {
- "1" "#Cstrike_take_bridge" "say_team Take the bridge!"
- "2" "#Cstrike_enemy_at_bomb_site" "say_team Enemy at bomb site!"
- "3" "#Cstrike_rush_to_bomb_site" "say_team Rush to the bomb site!"
- "4" "#Cstrike_bomb_site_secure" "say_team Bomb site secure!"
- "5" "#Cstrike_take_water_route" "say_team Take the water route!"
- }
-
- MAP cs_office "1" "#Cstrike_office"
- {
- "1" "#Cstrike_take_back_route" "say_team Take the back route!"
- "2" "#Cstrike_rush_to_hostages" "say_team Rush to the hostages!"
- "3" "#Cstrike_do_it_for_manilov" "say_team Do it for Manilov!"
- "4" "#Cstrike_take_front_route" "say_team Take the front route!"
- "5" "#Cstrike_flank_them" "say_team Flank them!"
- }
-
- MAP cs_backalley "1" "#Cstrike_backalley"
- {
- "1" "#Cstrike_flank_them" "say_team Flank them!"
- "2" "#Cstrike_enemy_overhead" "say_team Enemy overhead!"
- "3" "#Cstrike_rush_to_hostages" "say_team Rush to the hostages!"
- "4" "#Cstrike_go_you_blaster" "say_team Go you blaster!"
- "5" "#Cstrike_taking_heavy_fire" "say_team Taking heavy blaster fire!"
- }
-
- MAP cs_747 "1" "#Cstrike_747"
- {
- "1" "#Cstrike_rush_the_plane'" "say_team Rush the plane!"
- "2" "#Cstrike_meet_in_terminal" "say_team Meet in the terminal"
- "3" "#Cstrike_enemy_outside_plane" "say_team Enemy outside plane!"
- "4" "#Cstrike_enemy_in_cargo" "say_team Enemy in cargo hold!"
- "5" "#Cstrike_flank_them" "say_team Flank them!"
- }
-
- MAP as_oilrig "1" "#Cstrike_oilrig"
- {
- "1" "#Cstrike_rush_to_chopper" "say_team Rush to the chopper!"
- "2" "#Cstrike_to_the_elevator" "say_team To the elevator!"
- "3" "#Cstrike_vip_spotted" "say_team VIP spotted!"
- "4" "#Cstrike_sniper_spotted" "say_team Sniper spotted! Look out!"
- "5" "#Cstrike_protect_the_vip" "say_team Protect the VIP!"
- }
-
- MAP cs_assault "1" "#Cstrike_assault"
- {
- "1" "#Cstrike_rush_the_building" "say_team Rush the building!"
- "2" "#Cstrike_take_the_vents" "say_team Take the vents!"
- "3" "#Cstrike_enemy_in_vents" "say_team Enemy in vents!"
- "4" "#Cstrike_rush_hostage_room" "say_team Rush the hostage room!"
- "5" "#Cstrike_team_regroup" "say_team Team! Regroup!"
- }
-
- MAP de_nuke "1" "#Cstrike_nuke"
- {
- "1" "#Cstrike_go_to_main_hall" "say_team Go to the main hall"
- "2" "#Cstrike_go_to_basement" "say_team Go to basement"
- "3" "#Cstrike_flank_yard" "say_team Flank Yard"
- "4" "#Cstrike_flank_comm_room" "say_team Flank comm-room"
- "5" "#Cstrike_at_entrance_hall" "say_team At the entrance hall"
- }
-
- MAP de_cbble "1" "#Cstrike_cbble"
- {
- "1" "#Cstrike_heading_central_hall" "say_team Heading to central hallway!"
- "2" "#Cstrike_heading_underpass" "say_team Heading to underpass!"
- "3" "#Cstrike_sniper_in_tower" "say_team Enemy in sniper tower!"
- "4" "#Cstrike_bomb_target_secure" "say_team Bomb target areas secure"
- "5" "#Cstrike_guard_start_area" "say_team Guard start area"
- }
-
- MAP de_dust "1" "#Cstrike_dust"
- {
- "1" "#Cstrike_heading_to_hallway" "say_team Heading to hallway!"
- "2" "#Cstrike_heading_underpass" "say_team Heading to underpass!"
- "3" "#Cstrike_bomb_a_secure" "say_team Bomb area A secure"
- "4" "#Cstrike_bomb_b_secure" "say_team Bomb area B secure"
- "5" "#Cstrike_sniper_at_underpass" "say_team Snipers at underpass"
- }
-
- MAP de_dust2 "1" "#Cstrike_dust2"
- {
- "1" "#Cstrike_heading_to_hallway" "say_team Heading to hallway!"
- "2" "#Cstrike_heading_underpass" "say_team Heading to underpass!"
- "3" "#Cstrike_bomb_a_secure" "say_team Bomb area A secure"
- "4" "#Cstrike_bomb_b_secure" "say_team Bomb area B secure"
- "5" "#Cstrike_heading_to_tunnel" "say_team Heading to tunnel!"
- }
-
- MAP cs_italy "1" "#Cstrike_italy"
- {
- "1" "#Cstrike_meet_at_market" "say_team Meet at the market!"
- "2" "#Cstrike_rush_the_house" "say_team Rush through the house!"
- "3" "#Cstrike_head_to_wine_cellar" "say_team Head for the wine cellar!"
- "4" "#Cstrike_rush_long_passage" "say_team Rush the long passage!"
- "5" "#Cstrike_hostages_rescued" "say_team Hostages being rescued!"
- }
-
- MAP cs_estate "1" "#Cstrike_estate"
- {
- "1" "#Cstrike_go_to_sewer" "say_team Go to the sewer!"
- "2" "#Cstrike_enemy_on_first_story" "say_team Enemy on first story!"
- "3" "#Cstrike_enemy_on_sec_story" "say_team Enemy on second story!"
- "4" "#Cstrike_enemy_in_back" "say_team Enemy in back of house!"
- "5" "#Cstrike_enemy_in_front" "say_team Enemy in front of house!"
- }
-
- MAP as_tundra "1" "#Cstrike_tundra"
- {
- "1" "#Cstrike_use_sec_route" "say_team Use the secondary route!"
- "2" "#Cstrike_use_primary_route" "say_team Use the primary route!"
- "3" "#Cstrike_snipers_watch_out" "say_team Snipers! Look out!"
- "4" "#Cstrike_rush_to_apc" "say_team Rush to the APC!"
- "5" "#Cstrike_rush_to_chopper" "say_team Rush to the chopper!"
- }
-
- MAP cs_militia "1" "#Cstrike_militia"
- {
- "1" "#Cstrike_meet_at_garage" "say_team Meet at garage vent!"
- "2" "#Cstrike_meet_front_house" "say_team Meet at front of house!"
- "3" "#Cstrike_meet_backyard" "say_team Meet in backyard!"
- "4" "#Cstrike_enemy_topside" "say_team Enemy is topside!"
- "5" "#Cstrike_enemy_sewers" "say_team Enemy is in sewers!"
- }
-
-
- "2" "#Cstrike_Acknowledged" "say_team Acknowledged"
- "3" "#Cstrike_Negative" "say_team Negative"
- "4" "#Cstrike_Go" "say_team Go Go Go!"
- "5" "#Cstrike_On_My_Way" "say_team On my way"
- "6" "#Cstrike_Need_Backup" "say_team Need backup!"
- }
-
- "6" "#Cstrike_DROP_CURRENT_ITEM" "drop"
- "7" "EXIT" "slot10"
-
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