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- // NOTE: THIS FILE IS AUTOMATICALLY REGENERATED,
- //DO NOT EDIT THIS HEADER, YOUR COMMENTS WILL BE LOST IF YOU DO
- // Multiplayer options script
- //
- // Format:
- // Version [float]
- // Options description followed by
- // Options defaults
- //
- // Option description syntax:
- //
- // "cvar" { "Prompt" { type [ type info ] } { default } }
- //
- // type =
- // BOOL (a yes/no toggle)
- // STRING
- // NUMBER
- // LIST
- //
- // type info:
- // BOOL no type info
- // NUMBER min max range, use -1 -1 for no limits
- // STRING no type info
- // LIST delimited list of options value pairs
- //
- //
- // default depends on type
- // BOOL is "0" or "1"
- // NUMBER is "value"
- // STRING is "value"
- // LIST is "index", where index "0" is the first element of the list
-
-
- // Half-Life Server Configuration Layout Script (stores last settings chosen, too)
- // File generated: Fri Apr 02 07:04:35 PM
- //
- //
- // Cvar - Setting
-
- VERSION 1.0
-
- DESCRIPTION SERVER_OPTIONS
- {
- "hostname"
- {
- "#Valve_Hostname"
- { STRING }
- { "Half-Life" }
- }
-
- "maxplayers"
- {
- "#Valve_Max_Players"
- { NUMBER 1.000000 32.000000 }
- { "32.000000" }
- }
-
- "sv_password"
- {
- "#Valve_Server_Password"
- { STRING }
- { "" }
- }
-
- "mp_teamlist"
- {
- "#Valve_Valid_Teams"
- { STRING }
- { "robo;hgrunt" }
- }
-
- "mp_fraglimit"
- {
- "#Valve_Frag_Limit"
- { NUMBER 0.000000 -1.000000 }
- { "0.000000" }
- }
-
- "mp_timelimit"
- {
- "#Valve_Time_Limit"
- { NUMBER 0.000000 -1.000000 }
- { "0.000000" }
- }
-
- "mp_falldamage"
- {
- "#Valve_Falling_Damage"
- {
- LIST
- "#Valve_Normal" "0"
- "#Valve_Realistic" "1"
- }
- { "0.000000" }
- }
-
- "mp_teamplay"
- {
- "#Valve_Teamplay"
- { BOOL }
- { "0" }
- }
-
- "mp_friendlyfire"
- {
- "#Valve_Friendly_Fire"
- { BOOL }
- { "0" }
- }
-
- "mp_weaponstay"
- {
- "#Valve_Weapons_Stay"
- { BOOL }
- { "0" }
- }
-
- "mp_forcerespawn"
- {
- "#Valve_Force_Respawn"
- { BOOL }
- { "0" }
- }
-
- "mp_footsteps"
- {
- "#Valve_Footsteps"
- { BOOL }
- { "1" }
- }
-
- "mp_flashlight"
- {
- "#Valve_Flashlight"
- { BOOL }
- { "0" }
- }
-
- "mp_autocrosshair"
- {
- "#Valve_Autocrosshair"
- { BOOL }
- { "0" }
- }
- }
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